============================================================================
Title:                Facing Worlds-Muff-Edition
Filename:             CTF-Face[M-E].unr
Version:              1 
Release Date:         9/11/01
Author:               Cedric 'Inoxx' Fiorentino-Reworked by Itchy-Muff
Email Address:        itchy@unreal2.org.uk

Misc. Author Info:
DM-A-I-F-O,CTF-A-I-F-O,CTF4-A-I-F-O,CTF-Slime-Pit,CTF-Twin-Tundra,DM-Zenathon, 
Other Original Unreal DM Converted for Unreal Tournament 
DM-Ariza ,DM-Healpod ,DM-Deck16 ,DM-Curse ,DM-Deathfan ,DM-Elsinore ,DM-Fith ,DM-Radikus and DM-Tundra , 
DOM-Deck16 ,DOM-Curse , DOM-Healpod , DOM-Ariza ,DOM-Radikus 
DM-Morbias ( This is the copy of Morbias that came with UT but I've tweaked it so that people can see how to make 
it look like players are walking on the ceiling as well as the floor takes a bit of getting use to ;0)  )
& last but not least Yosemite Sam Full Soundpack 
                       
                       
Credits to : Epic for Unreal/Unreal Tournament : Dr-Alf ,Fishey-Fingers ,Prof-Steven-Hawking , 
Emu-Bear ,  Liquid-Sh#t for being my cannon fodder ;0) whilst testing and Shrapnel-Sid &
I-Am-The-One for being even more cannon fodder. Plus all those who tested it out for me on 
alt.games.unreal.tournament & alt.games.unreal.ed thanks for the Input ;o)
                       
============================================================================

Play Information:

Game:               Unreal Tournament
Death match:        No 
Domination:	    No
CTF:		    Err yes 
Assault:	    No
New Sounds:         No 
New Music:	    No
New Textures:       A Couple  


Construction Time: Probably about 40 to 45 hours around half of this spent tweaking the bot paths

Base: Facing Worlds
Editors used: UnrealEd
Known Bugs:little invisable ledge on both sides
out side the bases so you've all got an extra bonus untill you fall off it unable to get rid of it.
Bots sometimes try to teleport up to the redeemer (easy frag though)
============================================================================

Description: Facing Worlds the most played map on UT but it had many faults which where attempted
to be fix by many people including Inoxx himself. So I had a little tinkle with it and the 
result is Facing Worlds-Muff-Edition. 
So what did I do? 
Well Ive moved all the spawn points about most are still out side but twoare placed inside to make life more difficult.

Evened up the ammo count so both sides where equal (blues had more sniper ammo)

Evened out the floor brush, which enabled me to change the floor inside the bases. 

Retextured the bases.

Changed the position of the ripper and shock rifle (always pi##ed me off respawning next to the 
ripper when the flag carrier was nearly over the hill might as well tried to kill him with a Chocolate teapot).

Added the Jelly gun (anyone for jelly?) 

Solved the problem of the Piston Camper at the top (Try it now) Arr two teleports to cover.
I could of replaced them with portals but since Facing Worlds
main weapons i.e the sniper rifle /shock rifle (normal fire does but Alt fire dosent)
DO NOT travel through portals I thought it best not to ruin the whole game play ;o) 

The armour is still on top but its now placed behind on the 1st ledge (This stops flag carriers 
from trying to hold on to the top) you now have to either teleport 
your self back up or work your way down the out side and back in.
 
Added two more rooms one of which is the flag room (no more running in and out again). 

Added five more ways into each base.Dont worry their not massive.

For those of you who can telepunt you can now telepunt your disc off of the top of the base and 
land it inside the enemies flag room. 

Took out all the old pathways and repathed it (the bots now know where you are no matter where 
you hide) so no hiding round the back for you, they are able to reach any ledge on the outside.
They take three different ways out of the base with the flag (when was the last time you saw a bot 
jumping down the outside with a flag?)

The bots now pick up everything so be quick, you might even notice that they now 
teleport from the redeemer down to the floor (blues do it more that reds but there you go) 
and some times from the Snipers position above the redeemer. 
So if like me you play on a small LAN you should now find Facing Worlds to be more of a challenge 
try 2 humans against 4 bots (Godlike of course) and be prepared to lose.

+ a whole lot of other things but their there for the bots so they can make your life a LOT harder!!

Njoy   

Itchy-Muff 



============================================================================

Legal/Copyright stuff

 Is copyrighted and may NOT be distributed on collection CDs and stuff without
Asking the author first. 
That's about it.
============================================================================
